Illustrator, Artist and Environment Designer
Sam Wilson is an illustration graduate of Norwich University of the Arts. With an interest in structure, mark-making and narrative, he uses a variety of media to communicate visually.
Always looking for power in the drawn line, he favours the suggestive, hoping the viewer will bring their own thoughts and ideas to his work - a collaboration.
After moving from mostly traditional work to digital mark-marking within the final year of his degree, he's now learning new techniques to further his practice. Most recently after working for Punchdrunk as an Environment Artist, he's taken an interest in 3D work, modelling primarily in Dreams (PS4)